ERDNBT/
CAPABILITY MATRIX & DISCIPLINARY TAXONOMY

Tools, Methodologies &
Core Technical Skills.

An indexed catalogue of technical methodologies across artificial intelligence, automotive HMI/HCI, real-time creative code, rapid prototyping, and software engineering.

APPARATUS 03 · DISCIPLINARY MATRIXMODULAR CAD SPECIFICATION
Apparatus 03 · Disciplinary Matrix
ACTIVE: NEURAL ENCODERSPyTorch / BPE / Transformers
SEC.01 // AI & MLDEEP LEARNING, NLP & COMPUTER VISION

Multimodal AI & Parameter-Efficient LLMs

  • ›Multimodal Transformers (Vision-Language-Audio fusion: CLIP, HuBERT, LLaMA)
  • ›Parameter-Efficient Fine-Tuning (PEFT, LoRA, Adapter layers)
  • ›Domain-specific LLM evaluation & benchmarking strategies
  • ›Edge-based Small Language Models (SLM) & embedded quantization
  • ›PyTorch, TensorFlow, TorchVision, Hugging Face transformers
  • ›Low-resource NLP tokenization & Byte-Pair Encoding (BPE)
SEC.02 // HMI & INTERACTIONADVANCED HMI & SPATIAL INTERACTION

Spatial UI/UX & Interactive Displays

  • ›AR Head-Up Display (DualHUD) concept design for complex optical surfaces
  • ›Dynamic projection UI/UX concepts & distortion masking for interactive spaces
  • ›Multi-purpose gesture-control & spatial interaction design
  • ›End-to-end user journeys for prototype interactive systems (AIC / MAIC)
  • ›Motion graphics generation & interactive demo design (Munich showcases)
  • ›ADAS computer vision validation & testing (Bosch & Toyota Woven City stack)
SEC.03 // REALTIME & DESIGNVISUAL COMPUTING & RAPID PROTOTYPING

Real-Time Graphics, Media & Design Tools

  • ›Figma, InDesign, Photoshop, Illustrator, After Effects
  • ›TouchDesigner real-time node networks & interactive systems
  • ›MadMapper spatial projection mapping & lighting control
  • ›Blender 3D modeling, rendering & motion design
  • ›GLSL vertex & fragment shaders, WebGL / Three.js interactive visualizers
  • ›Design Thinking, rapid prototyping & Agile cross-functional teamwork
SEC.04 // SOFTWARE & FULL-STACKAPPLICATION & PLATFORM ENGINEERING

Software Systems & Frontend Architecture

  • ›Python, TypeScript, JavaScript, Dart, MATLAB, C++, Bash
  • ›Next.js 15+ App Router, React 19, Flutter, Firebase
  • ›Tailwind CSS design systems, MDX rendering, KaTeX math formatting
  • ›REST & WebSocket real-time communication protocols
  • ›Git version control, Linux/UNIX ergonomics, Docker workflows
  • ›CI/CD deployment pipelines on Vercel & cloud platforms
SEC.05 // BIOSENSING & HARDWAREEMBEDDED SYSTEMS & BIOSENSOR TRANSLATION

Sensing Systems & Physical Prototyping

  • ›Real-time continuous biosensing algorithms (AixSense creatinine monitoring)
  • ›SensUs 2024 Award-winning sensor data science & translation modeling
  • ›Parametric mechanical CAD (Fusion 360) & tolerancing
  • ›FDM additive manufacturing (PETG, PC-CF carbon fiber composite)
  • ›Microcontroller interfacing & hardware telemetry sensor feeds
  • ›Design for Additive Manufacturing (DfAM) for electronic enclosures
SEC.06 // LANGUAGES & LEADERSHIPMULTILINGUAL & CROSS-CULTURAL COLLABORATION

Global Communication & Project Leadership

  • ›Mongolian (Native)
  • ›English (Fluent, IELTS 8.0)
  • ›Japanese (Fluent, JLPT N1)
  • ›German (Conversational, B1)
  • ›Technical project management (BMW Group Japan, Bosch Germany)
  • ›Leading international interdisciplinary teams across Asia & Europe
PRACTICE CHRONOLOGY

Interested in the research trajectory?

Read about the academic thesis work, linguistic challenges, and the shift into physical machines.

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